Framework
Everyone though little bit skilled developer necessarily, sooner or later, creates the working environment. Programs which he uses constantly, a set of the receptions, ready decisions, for different projects and so on. In this section of a site, I share with Flash-developers the environment of development (framework).
Parts of the environment of development:
IDE - Macromedia Flash MX 2004 professional plus extensions.
The tool for spelling AS of a code: Ultraedit plus AS-highlighting and macros.
Library of ready decisions: libraries of classes, components, "prototypes".
Means of development (IDE)
Standard set plus of expansion. The code is written completely in the external editor.
Code tool
If in Flash language was Java then I would choose IntelliJ IDEA. And for AS for me alternatives are not present - Ultraedit. Is fast, flexible, templates, macros, simple structure of a class, any highlightings.
If you are not familiar with editor Ultraedit esteem this article.
(article prepares)
And necessarily establish my file of highlighting of syntax ActionScript 2.0 (and 1.0) and JSFL.
Plus visit page with the utility for addition of keywords.
And certainly establish a file with macros which essentially facilitate work.
(article coming soon)
Classes Library
The library of ready decisions includes expansions of the built - in classes ("prototypes") and the following set of classes:
Conveyor. In own way, unique development. Is present at all my more-less complex source codes. Allows to organize work of the most complex application. Strategy of the description of sequence of actions - from logic of the appendix before animation
(article coming soon).
LocalNet. Not simply connects among themselves swf-files in different Flash-players is whole strategy of creation of multiline aplications.
(article coming soon).
Elastic Engine. The mechanism of creation of "elastic" interfaces. The size of a window changes - position and size UI of components and schedules changes.
(article coming soon).
Shortcuts Engine. Simplifies work of the user with the interface, adding keyboard shortcuts.
Hints Engine. Enriches the interface of Flash-appendices with tooltips.
Js class. Simplifies work with JavaScript on HTML-page.
The library of ready decisions is not completely transferred yet on AS2, therefore now you can load its two versions:
Download version AS2
Download version AS1 (all classes and "prototypes", but with older (incomplete) version of the Conveyor).
[version for ÌX - Flash 6] [version for Flash ÌX2 - Flash 7] |